Modular code development - Making reusing parts of your code easier
Type-along/demo where we discuss and experience aspects of (un)modular code development. We will focus on the “why”, not on the “how”.
Image to get started: The curse of bad code design (Ten simple rules for quick and dirty scientific programming. PLoS Comput Biol 17(3): e1008549. https://doi.org/10.1371/journal.pcbi.1008549)
Timing overview
20 min |
|
20 min |
|
10 min |
Discussion |
10 min |
Break |
50 min |
Live-coding with suggestions via notes (One possible solution) |
10 min |
Break |
15 min |
Discussion |
Optional
Solution
Reference